using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;

public class UIBag : UIBasePanel
{


    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

    }

    public void Init()
    {
       
    }
    void OnDestroy()
    {

    }

    public void InputCount()
    {
       
    }

}
